ServerBaseWaitForActive Method |
Waits for the server to enter the
Active state.
Namespace: net.openstack.Core.DomainAssembly: openstacknet (in openstacknet.dll) Version: 1.7.7+Branch.master.Sha.25d803f397c8693c2c13777ef6675f796f520f2c
Syntax public void WaitForActive(
int refreshCount = 600,
Nullable<TimeSpan> refreshDelay = null,
Action<int> progressUpdatedCallback = null
)
Public Sub WaitForActive (
Optional refreshCount As Integer = 600,
Optional refreshDelay As Nullable(Of TimeSpan) = Nothing,
Optional progressUpdatedCallback As Action(Of Integer) = Nothing
)
public:
void WaitForActive(
int refreshCount = 600,
Nullable<TimeSpan> refreshDelay = nullptr,
Action<int>^ progressUpdatedCallback = nullptr
)
member WaitForActive :
?refreshCount : int *
?refreshDelay : Nullable<TimeSpan> *
?progressUpdatedCallback : Action<int>
(* Defaults:
let _refreshCount = defaultArg refreshCount 600
let _refreshDelay = defaultArg refreshDelay null
let _progressUpdatedCallback = defaultArg progressUpdatedCallback null
*)
-> unit
Parameters
- refreshCount (Optional)
- Type: SystemInt32
Number of times to poll the server's status. - refreshDelay (Optional)
- Type: SystemNullableTimeSpan
The time to wait between polling requests for the server status. If this value is , the default is 2.4 seconds. - progressUpdatedCallback (Optional)
- Type: SystemActionInt32
A callback delegate to execute each time the Progress value increases. If this value is , progress updates are not reported.
Exceptions Remarks
When the method returns, the current instance is updated to reflect the state
of the server at the end of the operation.
Notes to Callers |
---|
This is a blocking operation and will not return until the server enters the Active state, an error state, or the retry count is exceeded.
|
Version Information .NET Framework
Supported in: 4.5
openstack.net
Supported in: 1.6, 1.5, 1.4, 1.3.6
See Also